Selecting a tool

Adding walls

To add walls, press the w key and then select a grid location to add the wall

Note: When you start the editor, the wall selection tool is enabled by default

Adding packages

To add packages, press the p key and then select a grid location to add the package

Enter your colour and ID - make sure your ID matches the ID of the goal that you need to get the package to!

Adding goals

To add goals, press the g key and then select a grid location to add the package

Enter your colour and ID - make sure your ID matches the ID of the packages that you need to get the goal!

Adding spawners

To add spawners, press the s key and then select a grid location to add the spawner

Enter your colour and ID - make sure your ID matches the ID of the packages that you need to get the goal!

You also need to specify the direction you want to spawn packages in, the number of packages to spawn and the ticks between each package spawning (frequency)

Deleting items

To delete items, simply click the item and it will turn red. You can then press the d key to delete it

Testing your game

To test your game, simply click test level and a new tab will open where you can play your level

Note: Your level is stored in your original tab - don't close it or you will lose your work!

Saving your level

To save your level simply click the save button, enter a name and click create. Your level will be saved in a new tab

Note: If you do not choose a unique level name then your level will fail to save and you will have to try again

What are you waiting for?! Get Playing!

Created by Billy Rebecchi for Global Game Jam 18