To create an automatron, simply click in the grid square that you would like to place the worker
To select a worker, click on the worker and they will highlight in red
To select a worker, click on the worker and they will return to their normal colour
With a worker selected, click on the worker or adjacent to the worker to add to their path
Note: You must always click on or adjacent to the last grid square added to the path, otherwise you will deselect your worker
Press the space bar to start the game running. To stop the game running, click anywhere
With a worker selected, press the c key to clear the path
With a worker selected, press the d key to delete the worker
There are two main types of worker:
A reversed worker will go along its path and when it reaches the end, it will go back in the reverse direction
Note: All workers are reversed by default. To turn a worker into a reversed worker, select it and press the r key
A looped worker will go along its path and when it reaches the end, it will go back along the path again starting from its original location
To create a looped worker, draw a path that finished on or adjacent to the starting position of the worker, and press the l key
Note: When a worker is turned into a looper, the colour changes into navy blue
Note: If you keep drawing a path for the worker, if the end of the path is no longer on or adjacent to the start position then the worker will default to reversed
The aim of the game is to transmit (move) packets from their start position to their receiver (goal)
It is possible to move more that one packet at once
If you get a packet to the corresponding receiver, it will be removed from the game
A spawner will spawn a certain number of packages. You can tell where the package will spawn based on the position of the dot on the spawner itself
Note: This spawner spawned 5 boxes facing down
Every spawner will have a frequency for how often it spawns. This is based on how often your character moves
Note: The above spawner has a frequency of 3, meaning it spawns every 3 moves of your automatrons
The game will crash if one of two things happens:>
If a package collides with a wall the game will immediately crash
The game will also crash if two automatrons occupy the same grid square on the same tick
If the game crashes the background will turn red and the game will pause. To reset, press the space key